Recent comments

  • Accents - HârnMakers views?   11 years 13 weeks ago

    Greetings all.

    I will shortly be publishing a document called Language & Pronunciation, which I hope will end the interminable debate about these matters. In the meantime I ask for your consideration.

  • Accents - HârnMakers views?   11 years 13 weeks ago

    Having been off-line for a while I'm back and playing catch up. I don't think I've seen this part of the forum before!

    I don't like accents, and I never will.

    There is no 'received pronunciation' in english and despite the best efforts ot the BBC there never has been. I'll freely admit that I ignore accents. I noticed at Harncon that while I was pronouncing Jedes as Jed-ess (with two 'hard' e's, Kerry was pronouncing it Jeeds.
    Who is right?
    I don't care!
    I agree with most folk that the best solution would be to simply put a pronunciation guide at the start of any publication, and leave the accents out of the main body of the work. Frankly, I can't be bothered to re-edit text to stick the damn things in!

    I certainly agree that using (for example) Oy instead of isle is also confusing. My players hate it and make fun of it.

    One mans Muncibeddu is another mans Mongibello and if I was talking to my players I'd say Mount Etna anyway! Because then they'd know what I was talking about.

    The tension here (IMO) is between a desire to create a living, breathing world with it's many languages and the requirement to make a world suitable for gaming. Clear labels (like calling a mountain a mountain) are essential IMO. English first, then local colour later.

    - "Pardon me for living, I'm sure."
    - NO-ONE GETS PARDONED FOR LIVING.

    -- (Terry Pratchett, Mort)

  • Courage, as a ritual invocation   11 years 13 weeks ago

    Well, it is a bit odd that courage is not allocated to any of the ten major deities, however it would also be odd if I had avoided every possible mistake and pitfall in constructing a set of rules, especially since I was never trying to create a perfect system.

    I think your 'solution' is reasonable, bearing in mind that I have also tried to 'balance' the 'power' of each type of cleric. It may be that courage *should* belong to Laráni, and I can't see a big problem either way. However, I suppose it is vaguely possible that it might be too much.

    Also consider, that there are numerous aspects and 'fusions' of deities (and demi-deities) as well as the possibility of indirect worship (though a demi-deity) that certainly suggest both a variation (stronger or weaker) of these rituals together with a variation of the success rates. Different aspects and fusions of deities would also suggest different combinations of ritual invocation. There is room for a lot of fun here.

    There is also a question about how ritual invocations may or may not work for shamans...

    In fact, if there is interest, I may ask one of the talented and very helpful folks in the HârnMakers Guild to put together an Invocation 'profile' for 'Méndiz Worshippers' or some such ? (This would form the basis for all indirect worship :)

  • Courage, as a ritual invocation   11 years 13 weeks ago

    Well, it is a bit odd that courage is not allocated to any of the ten major deities, however it would also be odd if I had avoided every possible mistake and pitfall in constructing a set of rules, especially since I was never trying to create a perfect system.

    I think your 'solution' is reasonable, bearing in mind that I have also tried to 'balance' the 'power' of each type of cleric. It may be that courage *should* belong to Laráni, and I can't see a big problem either way. However, I suppose it is vaguely possible that it might be too much.

    Also consider, that there are numerous aspects and 'fusions' of deities (and demi-deities) as well as the possibility of indirect worship (though a demi-deity) that certainly suggest both a variation (stronger or weaker) of these rituals together with a variation of the success rates. Different aspects and fusions of deities would also suggest different combinations of ritual invocation. There is room for a lot of fun here.

    There is also a question about how ritual invocations may or may not work for shamans...

    In fact, if there is interest, I may ask one of the talented and very helpful folks in the HârnMakers Guild to put together an Invocation 'profile' for 'Méndiz Worshippers' or some such ? (This would form the basis for all indirect worship :)

  • Contours?   11 years 14 weeks ago

    Our new maps are meant to give the best possible feel for the nature of 'what's on the ground'. This seems to work best with heavy use of relief shading and fairly light use of the kind of technical data you might find on a traditional topographic map. This is not because we don't like technical data; it's because the Vegetation & Relief maps are 'art' and technical data tends to mar their beauty.

    Nevertheless, with layers, it's possible to have the best of both worlds, but not necessarily both worlds at the same time.

    I suppose what I'm saying is that I am trying to produce data-enhanced ariel photographs rather than maps in a traditional sense.

  • Contours?   11 years 14 weeks ago

    Our new maps are meant to give the best possible feel for the nature of 'what's on the ground'. This seems to work best with heavy use of relief shading and fairly light use of the kind of technical data you might find on a traditional topographic map. This is not because we don't like technical data; it's because the Vegetation & Relief maps are 'art' and technical data tends to mar their beauty.

    Nevertheless, with layers, it's possible to have the best of both worlds, but not necessarily both worlds at the same time.

    I suppose what I'm saying is that I am trying to produce data-enhanced ariel photographs rather than maps in a traditional sense.

  • Contours?   11 years 14 weeks ago

    I've been dabbling in converting maps to 3d terrains using Vue 6. I haven't really delved very deeply, but I think there is great potential.

    Contours and/or spot heights can be used to create Digital Elevation Maps, which I haven't really explored yet. So far I have I've experimented with creating greyscale maps using contours, then using these to create topography in Vue. It's time consuming but the results have been quite pleasing so far. Problem is, I haven't finished anything yet (vegetation, roads etc.)

    Maybe we should swap notes?

  • Contours?   11 years 14 weeks ago

    I've been dabbling in converting maps to 3d terrains using Vue 6. I haven't really delved very deeply, but I think there is great potential.

    Contours and/or spot heights can be used to create Digital Elevation Maps, which I haven't really explored yet. So far I have I've experimented with creating greyscale maps using contours, then using these to create topography in Vue. It's time consuming but the results have been quite pleasing so far. Problem is, I haven't finished anything yet (vegetation, roads etc.)

    Maybe we should swap notes?

  • Hârnic tarot cards?   11 years 17 weeks ago

    Wow - good to hear they're possibly coming some day :) I agree that the amount of pictures is a mighty task.

  • Hârnic tarot cards?   11 years 17 weeks ago

    Wow - good to hear they're possibly coming some day :) I agree that the amount of pictures is a mighty task.

  • Hârnic tarot cards?   11 years 17 weeks ago

    There is, in fact, a new edition of the Génin Deck (Hârnic Tarot) all written, laid out and ready to publish. Unfortunately, we still don't have art and I promised that the next edition would have art.

    Maybe I can organise enough of our present artists to do something. 72 pictures is a big project :)

  • Hârnic tarot cards?   11 years 17 weeks ago

    There is, in fact, a new edition of the Génin Deck (Hârnic Tarot) all written, laid out and ready to publish. Unfortunately, we still don't have art and I promised that the next edition would have art.

    Maybe I can organise enough of our present artists to do something. 72 pictures is a big project :)

  • How does one...?   11 years 17 weeks ago

    Please try to access this page in the admin panel (backend):
    http://www.kelestia.com/?q=admin/content/image

  • RSS Feed?   11 years 18 weeks ago

    Oh, there is a very, very good chance indeed -- as we have a RSS feed already ;). It's accessible from the site's front page. The feed has been tested with both the Firefox and the Internet Explorer web browsers -- and it will hopefully support yours.

    Thanks for asking. Please give us feedback and report your experiences with the feed.

  • RSS Feed?   11 years 18 weeks ago

    Oh, there is a very, very good chance indeed -- as we have a RSS feed already ;). It's accessible from the site's front page. The feed has been tested with both the Firefox and the Internet Explorer web browsers -- and it will hopefully support yours.

    Thanks for asking. Please give us feedback and report your experiences with the feed.

  • Venârivè (Northwestern Lýthia)   11 years 18 weeks ago

    Any hint when Venârivè can be expected?

  • Venârivè (Northwestern Lýthia)   11 years 18 weeks ago

    Any hint when Venârivè can be expected?

  • Harn Forum   11 years 18 weeks ago

    As far as I am informed, Peter Leitch (the webmaster and forum admin) updated the boards to version 3 of the phpBB forum software. As he points out in the following post, the update produced some side effects and technical problems: http://www.lythia.com/forum/viewtopic.php?f=7&t=8912. He also gives instructions on how to fix the problems (e.g. deleting all lythia.com cookies).

    On a side note, the lythia.com main website has also been revamped -- looking cleaner now and more modern. I like it very much; thumbs up, Leitchy! :)

  • Harn Forum   11 years 18 weeks ago

    As far as I am informed, Peter Leitch (the webmaster and forum admin) updated the boards to version 3 of the phpBB forum software. As he points out in the following post, the update produced some side effects and technical problems: http://www.lythia.com/forum/viewtopic.php?f=7&t=8912. He also gives instructions on how to fix the problems (e.g. deleting all lythia.com cookies).

    On a side note, the lythia.com main website has also been revamped -- looking cleaner now and more modern. I like it very much; thumbs up, Leitchy! :)

  • colloquialisms   11 years 18 weeks ago

    Almost certainly; sure the official name or titles will be know (for the most part) but nicknames or colloquial terms will be in use - depending of course upon company and context much like today.

  • colloquialisms   11 years 18 weeks ago

    Almost certainly; sure the official name or titles will be know (for the most part) but nicknames or colloquial terms will be in use - depending of course upon company and context much like today.

  • Does someone from Kaldor sound different than a guy from Kanday?   11 years 18 weeks ago

    Yes, I have done a map of Hârnic Dialects, but its can't be considered "official" until Robin has fully reviewed it. He has looked at it briefly, but most of his time is currently taken up with Chélemby.

    In the meantime, you can access an "unofficial" version from my Towerhills website:

    http://homepage.mac.com/jeremybaker/towerhills/Resources/HarnDialectsV6.pdf

    Hope this helps.

    Jeremy

    ---------------------
    Fástred na Beréma,
    Rówanti na Sávè-k’nôr

  • Does someone from Kaldor sound different than a guy from Kanday?   11 years 18 weeks ago

    Yes, I have done a map of Hârnic Dialects, but its can't be considered "official" until Robin has fully reviewed it. He has looked at it briefly, but most of his time is currently taken up with Chélemby.

    In the meantime, you can access an "unofficial" version from my Towerhills website:

    http://homepage.mac.com/jeremybaker/towerhills/Resources/HarnDialectsV6.pdf

    Hope this helps.

    Jeremy

    ---------------------
    Fástred na Beréma,
    Rówanti na Sávè-k’nôr

  • Does someone from Kaldor sound different than a guy from Kanday?   11 years 19 weeks ago

    It's also worth noting that once upon a time (and even today sometimes), a person's social class was usually apparent from the moment they opened their mouth. Bad grammar and bad teeth both predominate below the poverty line . .

    I would expect that a nobleman from Kaldor would probably overlook the accent of a nobleman from Kanday, but sneer at the coarse speech of a serf from up the road. I would also expect the same nobleman to be sneered at in turn by his "peers" from the island of Melderyn. I can't point to anything specific in cannon, but I've always perceived the Melderyni as having a collective superiority complex.

    Here's another interesting accent question: The Sindarin from the Shava Forest are pretty isolated. (Even their Jarin are relatively isolated.) It seems likely that the Sindarin speak Harnic with their own distinctive accent, although the typical Harnian might not be able to place it. That accent might even be a bit stilted or archaic sounding. Some of these same Sindarin have a custom of spending some years in their youth in the human lands trying to pass themselves off as humans. How do they handle their speech patterns? "Oh, I'm from Kaldor" might work with the average resident of Kanday, but not a well-traveled one . . .

    ----------

    Old style heraldry: Sable, the pale argent.

    New style heraldry: Oreo, resting on edge.

  • Does someone from Kaldor sound different than a guy from Kanday?   11 years 19 weeks ago

    It's also worth noting that once upon a time (and even today sometimes), a person's social class was usually apparent from the moment they opened their mouth. Bad grammar and bad teeth both predominate below the poverty line . .

    I would expect that a nobleman from Kaldor would probably overlook the accent of a nobleman from Kanday, but sneer at the coarse speech of a serf from up the road. I would also expect the same nobleman to be sneered at in turn by his "peers" from the island of Melderyn. I can't point to anything specific in cannon, but I've always perceived the Melderyni as having a collective superiority complex.

    Here's another interesting accent question: The Sindarin from the Shava Forest are pretty isolated. (Even their Jarin are relatively isolated.) It seems likely that the Sindarin speak Harnic with their own distinctive accent, although the typical Harnian might not be able to place it. That accent might even be a bit stilted or archaic sounding. Some of these same Sindarin have a custom of spending some years in their youth in the human lands trying to pass themselves off as humans. How do they handle their speech patterns? "Oh, I'm from Kaldor" might work with the average resident of Kanday, but not a well-traveled one . . .

    ----------

    Old style heraldry: Sable, the pale argent.

    New style heraldry: Oreo, resting on edge.


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