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PollWhat do you like most about the Chélemby City module? the art 13% the maps 44% the Lìa-Kaváir section 6% the Watch cases section 0% the district write-ups 31% the city overview 6% Total votes: 16
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Welcome to the online home of the fantasy world of Hârn and of the HârnMaster role-playing rules system. This web presence is authorised by the estate of the original creator, N. Robin Crossby.
Journey to Ábrelyn (a tale of Emélrenè) - Part V - the Holy One After a night of deep, restful sleep, Kélroth was woken by the light through the high windows that ran along the southeast facing wall of the hall of rest. An attendant waiting at the end of the hall rose and provided him with clean robes, and a basin to wash. Once he was clean and dressed, a simple meal was provided, and soon Ohláren returned.
Journey to Ábrelyn (a tale of Emélrenè) - Part IV - High Ábrelyn Kélroth ran and ran. He ran till his lungs burned, his legs ached and he felt his heart would near give out. He ran from the cries, the deep-dark-falling-pit of horror that lay behind him. On and on, up and up, along the narrow winding trail, around stands of rocks, down vale and up over ridges.
Journey to Ábrelyn (a tale of Emélrenè) - Part III - the Maw of Ages Kélroth woke with a start. It was cool, clear morning, and the first rays of sunlight were breaking over the upper Gadén valley. He had slept poorly, his sleep disturbed by visions of endless, aching darkness, deep within the bones of the earth. He rubbed his eyes and shook himself awake. As he sat up, he noticed a figure nearby was watching him intently. She was dressed in dark green, from head to foot, but her hood was thrown back, exposing her dark short hair.
Journey to Ábrelyn (a tale of Emélrenè) - Part II - the Elder Dark The group of fosterlings made camp on a ridge overlooking a stream that ran down to join the upper reaches of the Gadén river. The sun set early, even though it was summer, passing down behind mount Negéros, now far to the west. Mists rose from the valley below, and a gloom gathered round the group. Their elderly émhlèn guide, Erýnos, as he had done before, warned the group to keep close together, and not stray from the fire. Kélroth was still lost in thought, pondering the realisation that these steep hills and peaks were his true homeland. He went about his appointed tasks automatically, paying little attention to his fellow travellers. They ate a rough but pleasant meal, and when they were done, Kélroth gathered their wooden bowls and made his way down to the nearby stream to clean them.
Journey to Ábrelyn (a tale of Emélrenè) - Part I - the Call of Home Kélroth and his companions had travelled several days on their journey up the Legáma river valley from Ráleth, making their way along the trail through the foothills of the Jerinálian mountains. They had been provided hospitality at Hiténos keep, the seat of the Earl of Negáros. The group's guide, an aged émhlè, had been warmly welcomed by the Earl's constable, and they had been provided with accomodation of a higher standard than Kélroth had encountered either at home on his uncle's humble manor far south in Berémashire, or anywhere else on the road. Rumour was that the Earl was away hunting or possibly even south in Beréma; Kélroth and his companions were not privy to such details.
The narrow waters between the island of Hârn and the Lýthian mainland are known as the "Émel Gálani" - the Middle Straits. These straits lie between the realms of Emélrenè and Mèlderýn, and do not so much separate these realms, as bind them together - even though they can be dangerous for shipping, particularly between the island of Mèlderýn and Cape Kálam (the westernmost point of the Lýthian mainland).
This Guide will assist players (and Gamemasters) new to the Chéler people gain an overview of the kingdom, its major city and the people who live there. It provides an introduction to the culture, history, politics and geography of the kingdom and its surroundings, making players more at home and able to enjoy this fascinating setting. This guide is the perfect accompaniment to the Keléstia Productions series of publications covering Chélemby - including Kingdom of Chélemby, Chélemby: City of the Sea Kings, and the Chélemby Interactive Map. The Chéler Player Guide can be downloaded here: http://www.kelestia.com/files/Cheler_Player_Guide_100.pdf Hávnhus Interactive PDF map Other free Chélemby downloads Today we have updated the download files for two products:
If you have already purchased these products, you should be able to re-download them from the "Files" section of your account. If you have purchased HMG: Shèk-Pvâr in the past, but you don't currently have a download link for this file, then please contact me (jeremy@kelestia.com), and I will arrange for a new link to be issued to you. List of changes to HMG: Shèk-Pvâr The following have been fixed in HMG: Shèk-Pvâr:
We will be continuing our ongoing work on upgrading the Kelestia.com website over the next few weeks. The eventual goal of this work is to improve and expand Kelestia.com in terms of functionality, ease-of-use, and presentation. We are currently putting in place the foundations for this updated website version. We will keep you informed as work progresses. Regards Jeremy and Jan Quite a number of Kelestia Productions products (such as the Harn Regional Interactive map, and the Chelemby Interactive map) include "layered" PDF files, which allow the user to select which layers they wish to display. A few customers have asked how this function works. Read on to find out more.
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