Which of our online Lore articles published so far do you find most interesting or helpful?

T’lén’k’târi: The Earthmasters
18% (4 votes)
Mist over the Fens - a Mixer's Night Story
14% (3 votes)
Demon in the House
0% (0 votes)
Met the Winter, Met the Ways
0% (0 votes)
The Language of Wolves
18% (4 votes)
Chickens is Vegetables
0% (0 votes)
The Járind Stones of Chélemby
32% (7 votes)
I don't read the Lore articles. (Tell us why, if you want.)
18% (4 votes)
Total votes: 22
Allan
Allan's picture

Sticking neck out

I have glanced at them, and thats all. Again it comes down to the time I have to digest, v's the usefullness to a, on the ground in the trenches game of role playing. Its the art v's the practical. I want plots, npc's etc etc.
I want to game, I need to be spoon fed a little to get me started.
Enough said, before I rant some more.
Allan

Peter the skald
Peter the skald's picture

I too had only glanced for

I too had only glanced for the same reasons ; so voted that I had not read them. I then read Demon in the house. Moderately interesting, but of no use to me as GM. Will post more when I read more.

Peter the skald
Peter the skald's picture

The Jarind stones of

The Jarind stones of chelemby is interesting and has usuful adventure hooks and background potential

rbs
rbs's picture

To be honest I didn't

To be honest I didn't realize there was a collection of Lore articles until this poll cropped up.

The nav column at left is somewhat duplicative of the one at top, so I never paid attention to the extra categories in it.

Robin
Robin's picture

Doing its stuff

Well then, this poll is certainly a good one if it is actually causing people to notice some of our Grade-A free content (all of which is worth infinitely more than you pay).

It is always an issue: how to 'feed' lore and background to the players. Characters have supposedly lived their whole lives in the game-world, and this is difficult to simulate. Actually it's not difficult it's impossible, but we do our bestest.

The object of the Lore Library is to present some background to the players from the in-game native point of view. Ultimately, how useful the lore will be will depend on the GM and the degree to which s/he opts to use/develop any given item.

Discussion good. Indifference bad. :)

horus
horus's picture

I've read "Mist over Fens"

I've read "Mist over Fens" and "Language of the Wolves" and just glanced the others. I liked "Mist over Fens" quite a lot - it has tension and a good feeling in it; both mystery and meaning.

Neil
Neil's picture

Mist over Fens

Mist over fens also features a knight who fought, and lost at a Tourney in Kiban. Disqualified for killing his oponents horse IIRC.

And not a lot of people know that.

Neil

- "Pardon me for living, I'm sure."
- NO-ONE GETS PARDONED FOR LIVING.

-- (Terry Pratchett, Mort)

TheAncientOne
TheAncientOne's picture

T'len'k'tari

At last a name for the Earthmasters! The only trouble is I don't know how to pronounce it. I assume you stole the cover-name of "Earthmasters" from H.P. Lovecraft (the hint was the mention of Airmasters).
I wrote a little 2 page piece years ago to help flesh out my interpertation of the "Cataclysm" (Curse of H'len). Would you be interested in giving it a look? (Assuming I can find it)

Conundrum: When is the Past also the Future?

Robin
Robin's picture

Earth and Air Masters

Actually, I'm unfamiliar with the Lovecraft reference. If I borrowed the names (why am I saying 'if'?) it was from Patricia McKillip, not Lovecraft...

Pronunciation is an issue... I appologise for this one. Maybe I never thought anyone would need to say it out loud.

Just try:

tuh LEN kuh TAR ree...

I have no idea what language I meant this to be. This is the kind of rationale that lies in the cloudy, distant past or possibly the bright, sunlit future...


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