Flint/Stone Weapons

dmmilner's picture

What would be good modifiers to existing weapons, but in primitive form? For example:

Hatchet
Battle Axe
Spear
Javelin
Knife
Morning Star

I'm already certain they will have low/lowest WQ. In the above list, I would imagine all of them can have flint or stone additions (ie, knife blade, axe blade, spear and javelin tips; the morning star can have either sharpened pins from removed branches, or maybe scavenged nails were driven into the head). Would we reduce the dmg die a category? A -2 to impacts? Or -- because such edges can indeed be quite sharp -- do we just use existing stats, but the weapon shatters pretty easily?

Thoughts?

McBard's picture

I'd probably not reduce the damage die, but, rather, just WQ and the impact modifier. The baseline Flawed Weapon is -1 WQ and -1 Impact—so perhaps that would be the place to start with such weapons. I'd have to defer to experts on the matter, but it would seem like flint would be -2 WQ and -1 impact (but I'm just guessing).