Homebrew weapon comparison table

Brimstone, 11 Apr 2008, 07:11 PM
I made a weapon comparison table that is focused on increasing the attackers/defenders chance of getting a bonus to their quality of success result. This is based on d6% with a range of six different quality results on a universal chart.
Homebrew Missile Table
The aim point results spread differently and I increased the impact for a ES result. The target is used instead of a zero to represent a bullseye or on target result.
http://documents.scribd.com/docs/mfouuv1qd2xexkrrxu4.pdf
Refined the tables
I improved the missile and weapon comparison tables.
For the missile table, I decided it was best to ditch LSD and just roll 1d8. With this method you have to look on the table anyway for the deviation spread and eight directions makes more sense to me. Also I altered the impact die amounts.
On the melee weapon comparison table, it has 5 shapes now.
Missile Table
http://documents.scribd.com/docs/2kcppygxcmuzk4z35dva.pdf
Weapon Comparison
http://documents.scribd.com/docs/fvq2vcoitwxk8vm8b6t.pdf