Homebrew weapon comparison table

Brimstone's picture

I made a weapon comparison table that is focused on increasing the attackers/defenders chance of getting a bonus to their quality of success result. This is based on d6% with a range of six different quality results on a universal chart.

http://documents.scribd.com/docs/uv00m99uce98m046rxj.pdf

Brimstone's picture

The aim point results spread differently and I increased the impact for a ES result. The target is used instead of a zero to represent a bullseye or on target result.

http://documents.scribd.com/docs/mfouuv1qd2xexkrrxu4.pdf

Brimstone's picture

I improved the missile and weapon comparison tables.

For the missile table, I decided it was best to ditch LSD and just roll 1d8. With this method you have to look on the table anyway for the deviation spread and eight directions makes more sense to me. Also I altered the impact die amounts.

On the melee weapon comparison table, it has 5 shapes now.

Missile Table

http://documents.scribd.com/docs/2kcppygxcmuzk4z35dva.pdf

Weapon Comparison

http://documents.scribd.com/docs/fvq2vcoitwxk8vm8b6t.pdf