HârnMaster Preview 4

Realism and immersiveness are hallmarks of the HârnMaster role-playing rules system and will also be cornerstones of the new HârnMaster: Kèthîra (HMK) edition of the game. One area in which HMK will expand these concepts is character psychology, with stress and fear being among the most important and impactful aspects for gameplay purposes.

In this fourth preview of the new HârnMaster, we give you a glimpse into the psychology rules from the Mental Trauma section of the rulebook. It shows how various extreme events and encounters can believably influence a character's short-term and long-term personality and behavior. Among the completely new concepts included in the preview are Psyche Traits that can be acquired during play (and not just during character creation) as well as rules for rallying characters who have lost their nerve.

The preview brochure can be downloaded from the Free Stuff→Previews section. We hope you enjoy the read and -- as usual -- look forward to your comments.

In case you missed our previous preview articles, they can be found here: Preview 1, Preview 2, Preview 3.